Here is just a simple list of the effects of statistics for damage with certain classes, hope this helps for some.
Peasant No starting stats Cannot increase damage. | Priest Base Intelligence: 2 +3 Intelligence = 1-1 Damage | Magician Base Wisdom: 2 +3 Intelligence = 1-1 Damage | Rogue Base Agility: 2 Base Constitution: 2 +5 Strength = 1-1 Damage |
Archer Base Agility: 2 +6 Strength = 1-1 Damage | Warrior Base Strength: 2 +3 Strength = 1-1 Damage | Summoner Base Intelligence: 1 Base Wisdom: 1 Unknown | High Priest - not released Base Intelligence: 4 Base Wisdom: 4 Unknown |
In some time, I will create a page and add all the class statistics there, amongst other tips and hints with the classes.
Dazzling.
Dazzling.