Here is just a simple list of the effects of statistics for damage with certain classes, hope this helps for some.
Peasant
No starting stats
Cannot increase damage.
Priest
Base Intelligence: 2
+3 Intelligence = 1-1 Damage
Magician
Base Wisdom: 2
+3 Intelligence = 1-1 Damage
Rogue
Base Agility: 2
Base Constitution: 2

+5 Strength = 1-1 Damage
Archer
Base Agility: 2
+6 Strength = 1-1 Damage
Warrior
Base Strength: 2
+3 Strength = 1-1 Damage
Summoner
Base Intelligence: 1
Base Wisdom: 1
Unknown

High Priest - not released
Base Intelligence: 4
Base Wisdom: 4

Unknown
In some time, I will create a page and add all the class statistics there, amongst other tips and hints with the classes.

Dazzling.



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